Castle Fractal: Combat Prototype 02
FULLSCREEN (including the blue button) FOR THE BEST EXPERIENCE! A prototype for my upcoming top-down action rougelite, Castle Fractal, showcasing new enemies, bosses, weapon strategy, and more! This should take around 20-30 minutes to complete, and I'd appreciate it if you filled out a short feedback form to help me improve the game!
To follow my progress, follow me on instagram @hatfeltfedora.
CONTROLS
- WASD: Move
- Spacebar: Pause Game
- Left Click: Attack
- Right Click: Dodge Roll
- Scroll Wheel/(, and .): Choose Weapon
- Q/Middle Click: Access Inventory
- E: Drop Weapon
ASSET PACKAGE CREDITS
The player character and various enemy models all come from the Unity Asset Store.
- "Low Poly Fantasy Warrior" by asoliddev
- "Meshtint Free Boximon Cyclops Mega Toon Series" by Meshtint Studio (deprecated)
- "Massive Low Poly Weapons Pack" by The Quantum Nexus
- "Blocky Snakes Asset Pack - DEMO" by RebelApes
- "Low Poly Weapons RPG Items" by WowoSoftware
Download
Download
Castle Fractal CP02 Download 25 MB
Development log
- 10/21/2024: Castle Fractal v0.9b Coming Next Month!30 days ago
- 08/08/2024: Main Menu ImplementationAug 09, 2024
- 07/25/2024: Main Menu Concept ArtJul 26, 2024
- 07/18/2024: UI and Game InformationJul 19, 2024
- 06/26/2024: Rank Up SystemJun 26, 2024
- 06/19/24: Random Generation- Algorithm DesignJun 19, 2024
- 06/12/2024: Random Room Generation- Problem RepresentationJun 14, 2024
- 06/05/2024: Melee and Ranged Auto-AimingJun 06, 2024
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